Still learning about feedback

This week I was teaching conflict in design teams on the Sustainability Leadership for the Built Environment course in Cambridge.

One small realisation in the session has stuck with me.

The model of feedback I’ve been teaching*— setting criteria, asking permission, enquiring into responses — is essentially a collaborative model. It relies on both people being interested: in the work, and in each other’s thinking.

The alternative is something quite different.

In a more competitive mode, one person asserts a view on their own terms, and the other responds by defending. There’s less interest in understanding, and more focus on holding position.

Both show up in practice. But they lead to very different conversations.

What I noticed in the room is how easily we slip away from both — into something softer, where feedback is diluted to avoid discomfort.

Which probably explains why this remains difficult.

One of the things I appreciate about teaching this material is that it never quite settles. Each session reveals something new about how these dynamics actually play out.

Still more to learn.

*I learnt this technique from Nick Zienau on his excellent Leading and Influencing training.

Branching out (and clash detection)

I read this in the Hidden Life of Trees.

In a woodland canopy, if two trees of the same species are growing near to each other, their branches won’t overlap.  

But when different species of trees grow side-by-side, they do compete and overlap. 

This incredible. When the tips of tree branches approach one another, they somehow know, and take the most appropriate action. Without drawings, without meetings and with BIM (building information modelling). They sense, respond and coordinate — in realtime and and mid-air. 

Contrast this with a modern, multidisciplinary design team trying to avoid clashes between all the interlacing systems in a building. Even with powerful computer models we find it difficult for one building system not to bump into another. 

The living world makes coordination look easy.